Software Software. Software Hub. Hardware Hardware. Community Hub. You wake up in a strange, but yet familiar place.
You feel like you are supposed to be here for something. VR roomscale puzzle-horror game with redirect walking locomotion. All Reviews:. Popular user-defined tags for this product:. Sign in or Open in Steam. VR Support.
The 1999 Honda Prelude Type SH Was Great 20 Years Ago. How Good Is it Now?
Includes 4 Steam Achievements. Publisher: GexagonVR. Franchise: Nevrosa.
Share Embed. Notice: Requires a virtual reality headset. See the VR Support section for more info. VR Only. Free to Play. Play Game. Add all DLC to Cart. Completely new mechanics for us and completely new gameplay — we are creating an open world adventure with action and RPG elements. In Spider Song chapter you can get a taste of what the final project would be like.
You will find yourself amid one of the biomes — uncharted Forest with dangerous creatures that have been ruling this place for ages until William Conway brought some light to this misty lands. Expect fast-paced action, puzzles and story hints about Misty World and Conway's family secrets. See you in Misty World! You can also support further development by purchasing cool DLCs with sweet bonuses. This really helps us to make better games.
Release soon! No teleport or other tricks Hi, this game doesn't use any locomotion system except one — your own feet.
"prelude" in American English
About This Game You woke up in a strange place — is it a dream or reality? What do you need to do? Are you alone here? A sneak peak into Nevrosa world that brings new gameplay mechanics to VR games: Redirect walking — we don't use teleport or any other locomotion system. You'll have to do it on your own but don't go beyond your chaperone!
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You can get on youtube! No jumpscares. You just take things with your hands and only one button is used — press a trigger on your controller to interact. Oh and you can die. And probably will. Original puzzles, dark atmosphere and creepy creature and a creepy creature that follows you will help you to prepare for the upcoming full-time escape-horror experience that will finish the story you have started.
Survival horror elements: strange creatures hide in this room… What will happen when you meet? An evil artifact in your hands: why does it follow you? Does it whisper something or is it just in your head? Dark soundtrack with position sound system. Different endings: you decide how this nightmare ends.
See all. View all. Click here to see them. In longer, faster sweepers, the Prelude feels easier to place and takes a nice set through bends.
Honda didn't fit fancier tires on the Type SH when new, but it did get firmer springs, dampers, and anti-roll bars than the standard Prelude. Around the skidpad, our test car returned a solid 0. Although there's more body roll than you'll find in modern machines, the Honda's control-arm suspension is tuned exceedingly well, even by today's standards, soaking up midcorner road irregularities without upsetting the car's attitude.
The ride is firm but not harsh, and there's far more refinement overall than we expected of a year-old car. The Prelude feels as if it was assembled with precision. Its panel gaps are tight, and most of its interior is soft to the touch. Its front seats are shaped well enough, but the chaise lounge seating position is dreadful, and the thick velour upholstery is like sitting on bath towels.
The Prelude's tight chassis feels impressively solid despite the car's large greenhouse and thin roof pillars. Among the fifth-gen Prelude's body-stiffening measures over its predecessor are a reinforced rear bulkhead, additional crossmembers, and a steering-column support stretching between the A-pillars. We once called the Prelude's chassis unflappable and said that it had Formula 1—like steering.
Today, the Honda's helm feels slower than we'd like, and its That said, the Prelude's steering is so precise and its feedback so organic that it should be used as a reference for steering engineers all over the world. The Prelude's brakes also are extremely communicative and easy to modulate, although our test car's foot stop from 70 mph is significantly longer than what we've previously recorded for the Type SH.
Honda gave the Prelude a light refresh in , which included a new exhaust header and revised valve timing that bumped the output of the "big block" 2. The gearbox is geared extremely short to keep the four-banger on boil. While there's not much grunt to be found below rpm, there's meat in the engine's midrange, and the Prelude can reach 60 mph in second gear.
Prelude FLNG | Shell Global
Things start happening above rpm. The engine feels as if it's hard-mounted to the chassis, and you can adjust the Prelude's cornering line with small throttle adjustments. With the engine spinning at revs at a mph cruise, passing maneuvers on the highway rarely require a downshift. When you want real power, however, you have to rev the big four-cylinder past rpm, when Honda's VTEC variable valve timing and lift system finally kicks in and switches to its higher-lift cam profile to unleash the engine's full lb-ft of torque.
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Horsepower peaks at rpm and redline is at , but the engine will spin up to its rpm fuel cutoff if you keep your foot in it. Worked hard, the Prelude can feel like a poor man's first-generation NSX, and it sounds like one, too. At the test track, a rpm launch elicits a bit of wheelspin, and the Type SH will bolt to 60 mph in 7.
Those times are roughly the same as what we recorded 20 years ago, yet about a half-second slower than a Honda Civic Si's with its modern turbocharged engine that doesn't need to work nearly as hard to deliver full thrust. The fifth-gen Prelude, along with other Hondas from around the turn of the century, are cars that helped solidify the brand's reputation for advanced engineering, performance, and quality. They dominated our comparison tests back in the day, and many made our 10Best Cars list multiple times.